

Welcome to the Jungo
Jungo doesn't ask much of its players. Play card combos to beat the one on the table but don't reorder the cards in your hand. It may not be the most tactical ladder-climber but it has confident flair and just enough zest to keep me and the people I play with asking for more and more.
39 minutes ago6 min read


Tile Games: Level-Up Board Game Club Week 2 Recap
The second week of board game club saw us try out a series of tile games, a particularly enjoyable week for the visual learners in the class who readily took to the spatial patterning in games like Kingdomino.
Dec 146 min read


Themes and Expectations: Level-Up Board Game Club Week 1 Recap
A recap of week 1 of Level-Up Board Game Club, including a sneak peak at the first bit of our game design project and an overview of the games we tried out.
Dec 76 min read


Game design and Board Game Club
December has inaugurated a cold snap in the Bay Area, perfect to stay inside for a spell and play some games. Similarly, the new month has ushered in the second trimester at school, which means that Board Game Club gets underway this week. Nine students are enrolled in the after school class: six second graders (five of whom are in my class), two third graders from the room next door, and one seventh grader who I really hope decides to stick it out with all the youngins,' per
Dec 44 min read


Gun Trail: A Small-Bounty, Big Western Vignette
Marco Salogni’s print-and-play adventure Gun Trail offers a true taste of the Western. As bounty hunter “Scrooge” Masterson, players explore five maze-like maps as they chase the villainous Gatling Gang and engage in high noon shootouts.
Nov 248 min read
